How to remove generated code from control + click navigation

I'm working on a Godot 4 c# project. In this newer version Godot heavily uses source generators. Sadly this also means that when I want to navigate to a class by control + clicking on the name I now have to choose to which file I want to navigate each time. Is there a way to exclude those generated source files from cluttering my navigation menu?

Example of the problem I'm having.

1
2 comments

Hello,

The possibility to exclude generated sources from the Go To Declaration menu is not yet implemented. However, we have a corresponding issue on our bug tracker . We would appreciate it if you could upvote the issue in order to demonstrate additional interest and bring increased awareness to the issue. You can click Watch to subscribe to future status updates.

0

Thanks I will do that!

0

Please sign in to leave a comment.