Run NUnit tests made in Unity


How can I properly run NUnit tests from Unity in Rider?

In unity my tests works, but when I try to run it from Rider I get this error:

Error:null: /Users/xxx/NavigationTest.sln : error : Target named 'Assembly-CSharp-Editor' not found in the project.
1 comment

This is a known issue - see RIDER-3288


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