RiderLink Failed To Build
I'm running Windows 11, Rider version 2023.1.4, Unreal version 5.3.2, UnrealLink version 2023.1.0.282. RiderLink is consistently failing to install when trying to link RiderBlueprint.sup.lib.
Console Output: https://pastebin.com/DBYYyb5b
Please sign in to leave a comment.
Hello Woobertdoo,
Thank you for contacting Rider support.
This is because RiderLink 2023.1 can't be compiled with cpp20 that is now default for Unreal Engine since 5.3. We recommend updating Rider to the actual version. If you have no possibility to update Rider, you might want to try the following workaround:
void FRiderGameControl::RequestPlayWorldCommand(
method definition in the following way:AsyncTask(ENamedThreads::GameThread, [=]()
→AsyncTask(ENamedThreads::GameThread, [this, RequestID, CommandInfo]()
;Hope that helps. If not, try:
Have a nice day!
After installing RiderLink with the most recent version of Rider, I'm able to use it in Rider 2023.1 just fine.
I am glad to hear that a solution was found.
If there is anything else I can assist you with, please tell me.
Have a nice day!