Attach to Unreal Editor doesn't work : The parameter is incorrect
I get “The parameter is incorrect” in the Debug window when I try to attach to Unreal Editor running instance from Rider. Anyone know how to fix that? Also - even when I do get the attach to work, I cannot set breakpoints in my game code. How do I get this to work?
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Hello,
Thank you for contacting Rider support.
Unfortunately, I was not able to reproduce the issue. Would you mind sharing additional information as described below?
Have a nice day!