Unreal engine 5.5 building from source with Rider

Just tried installing rider to try it out with unreal engine and so far having a pretty rubbish experience.

Does anyone have instructions that cover a full installation and detail exact requirements to get Unreal engine 5.5 compiling?

Because I cannot figure it out and have been reading software documentation for 25 years. This one is just not complete and appears to be quite out of date (4.25) and I cannot find any other examples online that work.

https://www.jetbrains.com/help/rider/Unreal_Engine__Before_You_Start.html

In the meantime I am going to install visual studio code and just go back to my usual workflow.

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1 comment

Hello,

Thank you for your time spent leaving your feedback.

I will be happy to assist you here. Would you mind elaborating on the issues you experience?

As I can see from Unreal Engine 5.5 release notes, the recommended MSVC version is 14.38.33130. I suggest ensuring if you have this version installed (check it from Visual Studio installer).

There is the instruction how to build Unreal Engine:

  • Clone engine repository and checkout to the necessary branch;
  • Launch Setup.bat/.sh/.command;
  • Launch GenerateProjectFiles.bat/.sh/.command;
  • Open UE5.sln in Rider;
  • Press the Build button, then Run;
    • or press Run, to the build process will start automatically;

Note: apologies for the confusion made by the documentation. I'll do my best to bring team attention to it.

Have a nice day!

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