VS keymapping ctrl+enter issue.
I set the keymapping to visual studio mapping, and ctrl+enter is currently adding a new line to the line above the current caret position. And here is some small problem.
//UC_Util::Print(BulletProjectileMovement->Velocity.Size());
float TravelDistance = (GetActorLocation() - FireLocation).Size();
When the caret position is at the bottom line in above code, and when I press the ctrl+enter, it turns out to be like below code.
/
/UC_Util::Print(BulletProjectileMovement->Velocity.Size());
float TravelDistance = (GetActorLocation() - FireLocation).Size();
but I want it to be like this.
//UC_Util::Print(BulletProjectileMovement->Velocity.Size());
(New line & new caret position here.)
float TravelDistance = (GetActorLocation() - FireLocation).Size();
I assume that some additional key mapped to ctrl+enter function causing this issue.
Please sign in to leave a comment.
“Start New Line” is the action you need. It will insert a newline next to the current in the editor.
The default shortcut is
Shift + Enter
in Visual Studio keymap, you can search shortcuts and custom the actions in Settings | Keymap.