Processing .meta files when Unity assets changed, and the code editor will not work entil finishing all the crazy processing

Rider will processing .meta files when Unity assets changed, and the code editor will not work entil finishing all the crazy processing
Editor -> File Types -> Ignore Files And Folders, add *.meta does not work
Please sign in to leave a comment.
In Settings | Languages & Frameworks | Unity Engine, the setting “Automatically refresh assets in Unity” is enabled by default. You could try to disable it.
Does it help in your situation?