Rider Godot Editor Hot Overload Error

using Godot;
using System;

public partial class Main3d : Node3D
{
   private int co = 0;
   public override void _Process(double delta)
   {
       base._Process(delta);
       Console.WriteLine("当前c = " + co);
       co++;
       // Modify the judgment criteria, such as changing>to<and then re loading, which will result in a Read out of bounds error
       if (co >5) 
       {
           
       }
   }
}
VS2026 will not encounter this error
 

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1 comment

Thank you for reporting the issue! I see you reported this bug on our tracker also: RIDER-135570 Rider Godot Editor HotReload Error 

Development team is will look into it. Please watch the issue for further updates.

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