Using external projects in Unity project?

Answered

Hi, if you use vs+resharper as ide for unity you can add projects that are located outside the Assets folder (a server storing highscores in my case). If the solution gets regenerated these projects persist. Is there a way to get this behaviour with rider?

Cheers, Bas

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2 comments

I haven't seen Visual Studio work like this - normally, when Unity regenerates the project files, it also regenerates the solution files, and any external projects you've added are removed. Is this an extra plugin you've added into your Unity project? Does it work with a new Unity project?

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I believe visual studio tools for unity added it at some point. Is that a no on "currently possible in rider"? I now have another solution for my external projects where I add the required generated projects. Not the end of the world...

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