Using Rider with Unity.
Ran into this problem multiple times already. If I make a typo and press Enter, and if this typo is recognized by Rider as one of the classes/namespaces, Rider might auto-complete and add some using statements that will not allow me to build a project in Unity. For example, it might add:
Is there a way to turn off automatic import of missing namespaces on autocomplete and just keep them as suggestions?
Or - is there a way to control a list of namespaces that Rider is allowed to auto - import into the scripts?