Rider Unity Logs: Clear console before refreshing
In Unity it is nice that whenever I fix my compile errors, they disappear automatically from the log view. But that doesn't seem to be the case for Rider. This is confusing as I can't be sure which ones I've fixed.
Another option would be to clear all logs before refreshing Unity and triggering a recompile, with a single keystroke. But I can't seem to find a way to do this. Am I missing something?
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