I'm curious why I have to keep installing Mono stand-alone when working on Unity projects. Why can't Rider use what Unity has?
It is kind of frustrating to have to set aside nearly 1gb for a stand-alone installation. Further more, it concerns me that Rider isn't using the same assemblies as Unity will be using.
I LOVE Rider but it seems I frequently am having problems with the connective tissue between Unity and Rider.
EDIT After installing the stand-alone Mono I now still have the same problem. I'm not sure what is going on. Everything was working fine before I updated Rider :(
macOS 10.14.3 Mojave
11:39 .NET Framework Not Installed: MsBuild can not find TargetFramework assemblies, specify a Mono MSBuild in settings. You can download the latest stable Mono release.