I'm having a really annoying problem, strangely only at work, where I am using Rider with a Unity project and every time I start to type out Debug for Debug.Log, Rider wants to add a using statement for System.Diagnostics.
The file is already using UnityEngine, and I've even gone so far as to do using Debug=UnityEngine.Debug but it doesn't matter. Every time I start typing Debug, Rider wants to use System.Diagnostics and if I don't type out Debug completely every time, Rider will insert that new Using statement and screw things up.
How can I tell Rider to stop trying to use that System.Diagnostics symbol?!!