Refactoring script name fails because of conflicts in prefabs?


When I tried to refactor a script name, it fails because of conflicts within prefabs. How can I fix this so that I can refactor script names correctly?


JetBrains Rider 2019.1.3
Build #RD-191.7141.460, built on July 10, 2019
Licensed to ___
Subscription is active until August 12, 2019
JRE: 1.8.0_212-release-1586-b4 x86_64
JVM: OpenJDK 64-Bit Server VM by JetBrains s.r.o
macOS 10.13.6


Unity 2019.2.0f1





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This is a known issue.

Now you can press the "Next" button, and renaming should be completed. Alternatively, you can install Rider EAP or wait until Rider 2019.2 Release was published (this week). This problem should not appear in 2019.2. 


Kind regards,



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