Rider (2019.2 Linux), when opened by Unity keeps having mono-sgen run my CPU like crazy constantly, even when just idling.


Hey there,

    Below is a screenshot I just took. I had Unity opened, I opened a script via double clicking it in the editor. It opened it up, did the few typical things that it does to sync up, and then it just sits there running my CPU at an extremely high rate no matter what I am doing. It seems to randomly do this. One day, or for an hour or two it might be a bit more calm, but then today, for some reason, it is just going non-stop as seen below.


Is there anything I can do to fix this? It's causing my water pump and all fans to run on full blast for no reason and is quite annoying / distracting.



// --- Unity -------------------------------------
Unity: 2019.2.1f1
// --- Rider -------------------------------------
JetBrains Rider 2019.2.1
Build #RD-192.5895.1276, built on August 17, 2019
Runtime version: 11.0.3+12-b304.39 amd64
VM: OpenJDK 64-Bit Server VM by JetBrains s.r.o
Linux 5.0.0-25-generic
GC: ParNew, ConcurrentMarkSweep
Memory: 1450M
Cores: 12

// --- System ------------------------------------
OS: Pop!_OS 19.04 x86_64
Host: MS-7B79 2.0
Kernel: 5.0.0-25-generic
Uptime: 7 days, 17 hours, 44 mins
Packages: 3648 (dpkg), 14 (flatpak), 10 (snap)
Shell: zsh 5.5.1
Resolution: 1920x1080, 2560x1080, 1920x1080
DE: GNOME 3.32.2
WM Theme: Pop
Theme: vimix-dark-laptop-ruby [GTK2/3]
Icons: Adwaita [GTK2/3]
Terminal: alacritty
Terminal Font: Source Code Pro
CPU: AMD Ryzen 5 2600 (12) @ 3.400GHz
GPU: NVIDIA GeForce RTX 2070
Memory: 15940MiB / 32175MiB
1 comment


As I can see, the problem is solved here RIDER-32271 so I close this issue.

Should you have any questions, please, let us know.  


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