So, I opened my pet Unity project on my Windows box and because I've been using Rider at work on my Mac, I thought I would give it a go in Windows. However, I can't figure out why Rider can't resolve symbols.
Unity 2019.3 / Rider 2019.3
I imagine it must be the compiler configuration but none of the suggestions that I come across on the net thus far works. I open my project on my Mac and Rider resolves all the symbols just fine. The Unity project itself compiles and runs just fine in both Mac and Windows. It's definitely a rider config problem. i just have no idea what.