Unreal VS extension equivalent

Just tried an early version of "Rider for Unreal Engine". It's extremely promising, with no hipster invention, classic IDE layout and features. Easy to switch from VS + Resharper C++ setup.

"Obviously", Unreal VS extension is missing here. And this one of the things that would block from using Rider in many Unreal projects. It's quite possible you already have this on your to-do list ;)

I hope it's possible to re-implement it, seamlessly integrate with the rest of Unreal-specific elements. Needed functionality:
- a field to provide command-line launch parameters for process
- ability to configure multiple builds with one click, I use to compile 3 configurations at once (Development Editor, Development and Shipping) to ensure packaging game won't fail

Just for reference
https://docs.unrealengine.com/en-US/Programming/Development/VisualStudioSetup/UnrealVS/index.html

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100% agreed with all points made by the OP. Super cool feature set for Unreal already, but this is definitely a crucial point.

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Thank you. We are planning this within this request: https://youtrack.jetbrains.com/issue/RIDER-20536

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