Had to restart Rider after adding new header files and paths
I added a new class with a new subdirectory and header. Rider wouldn't see the new include path until I restarted Rider. Regenerating the solution didn't help while Rider was open.
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Ilya,
Please take a look at these known issues:
https://youtrack.jetbrains.com/issue/RIDER-43589
https://youtrack.jetbrains.com/issue/RIDER-44214
Do you have a similar case? If so, do you start Unreal Editor from Rider itself or launch it from Epic Games Launcher?