Rider for Unreal Engine keeps caching my project every time i start it

Every time i open Rider for Unreal Engine it likes to cache my whole project again. This uses 100% of my ram and cpu (32gb ram and i9-9900KS cpu)

 

Is there a way to turn caching off or limit it in some way? I wouldn't mind it's caching but my whole pc is unusable during the few hours it takes.

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Hello,

Rider is definitely not expected to behave like this. Would you mind creating a support ticket for this case? Please collect Rider logs as described here and attach it to the ticket. Thank you in advance!

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Hi, it happens to my end every time I switch branches. Right now my only solution is to close Rider before switching branch. But if I forgot to close it, cache will be invalidated and recache.

 

Is there any way to disable this process because it is awfully slow on large projects.

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Hi Jeff Jadulco,

 

Please collect the Rider logs after switching branches via Help->Collect Logs and submit them as a part of a new support request (Help->Contact Support).

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