Rider no longer working with UE4 after rebuilding project

Unreal 4 was crashing due to a coding error so at the advice of my instructor I deleted the Binaries and Intermediate folder and then rebuilt the project. Except now Rider does not recognize anything from UE4. I have errors all over my code that was working fine prior to the rebuild. I also rebuilt the rider project through UE4 to no avail. Any help would really be appreciated.

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Hello,

We'd be grateful if you could collect Rider logs via `Help -> Collect Logs` and attach the archive to a new Support Request. Also, please check if the issue persists after you try `File -> Invalidate caches/restart -> Invalidate and restart`.

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