Rider has an auto-save feature when I go back to Unity's window. (without having commited my changes with a "Save" hotkey like Ctrl+S)
This triggers a new compilation while I'm using Unity and this operation takes time, so it's important that I must be the one that triggers it.
I want to stop Rider from "saving" when I go into Unity.
In Visual Studio I would first need to save or do a build to trigger a recompilation in Unity.
In Rider, it sometimes happen automatically.
Another thing that would be nice, is that I can start compiling without having to select Unity's window.
In Visual Studio, I would start a build to do this, and Unity would then automatically start a recompiling.
But is there a way to do so in Rider? (I'd rather not do a build because it takes time in Rider).
Other than that, Rider is really great. And I'm pretty sure I will buy when the trial ends.