UnityEditor references not found after saving Follow
I have a problem that when I save a file in Rider, references to UnityEditor are no longer found by Rider.
Before saving:
After saving:
When I press the button to auto import, it works again, like in the first screenshot. But when I save again the reference can not be found again.
It seems that this problem occurs only for names in the UnityEditor namespace. Like AssetDatabase and Handles.
I also found out that this problem does not occur when Unity is not opened.
I am using
- Rider 2021.3.2
- Unity 2021.2.7f1
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Found a workaround described in the Unity Forums.
tl;dr: It seems like the problem was that I had "Player Projects" enabled in the Unity settings.