when I compile code, open ue5 and attach to process, no breakpoint can be set (na matter if this is in plugin or game):
"The breakpoint will not currently be hit. No executable code is associated with this line".
For some reasons DLL files ale not being loaded. But when i Run the project via 'debug' button, then breakpoints do hit.
How can I fix this? I think it worked in 2022.1 with ue 4.27.