Is anybody having same issue that "go to declaration" is sooooooo slow... in ue5
I usually open two projects with rider. one for UnrealEngine, another for server...
I don't know this is the reason or not... but server project hasn't had same issue.
only Unreal project has the issue...
when I use "Go to declaration" to see engine source implementation.
such as GetActorRotation() or GetActorLocation() all kind of engine function etc...
JetBrains Rider.Backend processor is working so hard with using 10%~30% of cpu and 5gb~7gb memory for searching it.
and it takes more than 10min to go to declaration with freezing both projects...
It's so annoying... please help me
+ I open Unreal project with .uproject solution
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Hello,
Sorry to hear that you've run into performance problems.
For further investigation, please provide the following info:
Share this info in 1 of 3 ways:
Thank you in advance.
Looking forward to hearing from you soon.