Ambiguous symbol 'int32'

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I get this error in any new unreal engine c++ project.   platform and sceneview.h clash. How do I fix it?

Using Rider 2022.2.3

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I get this with structs like FString and FParse, but only in one of my project's files.

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Hello Steve, Enno.

Would you mind trying to invalidate solution caches via `File | Invalidate Caches` and letting me know if it helps?

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I do not remember how I solved this, but it's no longer a problem for me.

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