I'm trialing Rider right now. I tried to make it work with a UE5.1 Project. Rider installed RiderLink to the project.
When i try to load the project now, unreal produces the error message:
"Plugin 'RiderLink' failed to load because module 'RiderShaderInfo' could not be loaded. There may be an operating system error or the module may not be properly set up."
and the loading fails.
I also get a corresponding windows error code 0xc000012f message (Win 10 Pro) error for the UnrealEditor-RiderShaderinfo.dll
How do i solve this?