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roro co
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24
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October 19, 2018 12:43
Member since
August 13, 2017 14:59
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Created
October 19, 2018 12:43
I find the solution, in rider openapi, it's XDebugSessionListener ``` def se = XDebuggerManagerImpl.getInstance(project).getCurrentSession() def dispatcher = (EventDispatcher...
Community
General Discussion
In rider, how to listen debug session pause in breakpoint event
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Created
August 28, 2017 15:08
I find solution, here is how to:https://github.com/roroco/Rider.Unity.Use.External.Dll.And.Debug.In.Source
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General Discussion
How to debug unity classlibrary?
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Edited
August 27, 2017 14:12
I cannot find rider way, so I have a idea:like nodejs install all libs into node_modulesMy.Unity.Lib project is Unity project and pj/lib/has my cs lib code, I can debug lib code in this unity pjwhe...
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General Discussion
How to debug unity classlibrary?
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Created
August 21, 2017 02:13
@Ivan Shakhov I think it's very important feature to me, if there is not it, I will hard to dev my nuget package
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General Discussion
How to attach c# source for decompilercache
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Created
August 21, 2017 02:12
@Ivan Shakhov can you say detail, you mean rider has "Choose Sources", right?
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General Discussion
How to attach c# source for decompilercache
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Created
August 16, 2017 14:32
@Ivan Shakhov I use linux + rider + mono, can you tell my a way to test c# in my platform?
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General Discussion
how to run nunit test in rider
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