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John Vanderbeck
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29
Last activity
January 26, 2022 11:49
Member since
October 31, 2017 21:22
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Activity overview
Posts (5)
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Created
January 26, 2022 11:49
The issue is that when you rename a SINGLE variable the rename dialog comes up and let's you set FormerlySerializedAs properly but if you rename MULTIPLE variables it does not. It uses whatever yo...
Community
General Discussion
Major Bug: Alt-Enter fix variable name doesn't add FormerlySerialzedAs for Unity
0 votes
Created
October 11, 2019 17:19
Unit tests work fine for me in NUnit 3.12.0 however any time I try to run tests with coverage, I get "Exit code 134" on all my tests and they are all marked as inconclusive. Am I just doing somethi...
Known Issues
Problems with .NET unit testing
0 votes
Created
October 10, 2019 14:20
Hi Sofia, Can you please tell me how this goes from a BUG that was FIXED in issue 28545, to a regression that gets opened as a new issue and is now only a USABILITY PROBLEM that would be Nice to Fi...
Community
General Discussion
How to tell Rider which assembly to get a symbol from?
0 votes
Created
September 23, 2019 21:58
By the way the linked issue is marked as fixed, yet clearly isn't. Of course it will probably be another month before anyone sees this.
Community
General Discussion
How to tell Rider which assembly to get a symbol from?
0 votes
Created
September 23, 2019 21:52
Can we PLEASE get this fixed already? I'm about to smash my keyboard i'm so frustrated with Rider right now. I WANT UNITYENGINE.DEBUG how do I get you to understand this you stupid software??
Community
General Discussion
How to tell Rider which assembly to get a symbol from?
0 votes
Created
April 17, 2019 16:47
Rider version is 2018.3.3 As for the project solution, it is actually a complicated answer and I suspect may have something to do with why I only have this problem in this project t work and none o...
Community
General Discussion
How to tell Rider which assembly to get a symbol from?
0 votes
Created
April 10, 2019 16:34
I completely agree. I posted about a similar problem here: https://rider-support.jetbrains.com/hc/en-us/community/posts/360003397200-How-to-tell-Rider-which-assembly-to-get-a-symbol-from- Rider ke...
Community
General Discussion
Code completion in Unity project is extremely frustrating
0 votes
Edited
April 04, 2019 17:08
Anyone? This is driving me crazy and making Rider a huge pain point. Does anyone from Jetbrains actually read the support forums? Seems everything posted here has 0 replies on average.
Community
General Discussion
How to tell Rider which assembly to get a symbol from?
0 votes
Created
March 27, 2019 15:51
What if I am working on different projects in different versions of Unity? How do I make sure each project is pointing at the proper .NET for that Unity version? Also how do I know which version t...
Community
General Discussion
Why does Rider require a separate install of Mono for Unity projects?
0 votes
Created
February 11, 2019 15:49
Hi Matt, I will try updating today and see how that goes. For further context on this. You are correct in that PostProcessingBehaviour is not referenced, which is why it is using the string form o...
Community
General Discussion
Cannot resolve symbol - string?
0 votes
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