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John Vanderbeck
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January 26, 2022 11:49
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October 31, 2017 21:22
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Activity overview
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Created
September 23, 2019 21:52
Can we PLEASE get this fixed already? I'm about to smash my keyboard i'm so frustrated with Rider right now. I WANT UNITYENGINE.DEBUG how do I get you to understand this you stupid software??
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General Discussion
How to tell Rider which assembly to get a symbol from?
0 votes
Created
April 17, 2019 16:47
Rider version is 2018.3.3 As for the project solution, it is actually a complicated answer and I suspect may have something to do with why I only have this problem in this project t work and none o...
Community
General Discussion
How to tell Rider which assembly to get a symbol from?
0 votes
Created
April 10, 2019 16:34
I completely agree. I posted about a similar problem here: https://rider-support.jetbrains.com/hc/en-us/community/posts/360003397200-How-to-tell-Rider-which-assembly-to-get-a-symbol-from- Rider ke...
Community
General Discussion
Code completion in Unity project is extremely frustrating
0 votes
Edited
April 04, 2019 17:08
Anyone? This is driving me crazy and making Rider a huge pain point. Does anyone from Jetbrains actually read the support forums? Seems everything posted here has 0 replies on average.
Community
General Discussion
How to tell Rider which assembly to get a symbol from?
0 votes
Created
March 27, 2019 15:51
What if I am working on different projects in different versions of Unity? How do I make sure each project is pointing at the proper .NET for that Unity version? Also how do I know which version t...
Community
General Discussion
Why does Rider require a separate install of Mono for Unity projects?
0 votes
Created
February 11, 2019 15:49
Hi Matt, I will try updating today and see how that goes. For further context on this. You are correct in that PostProcessingBehaviour is not referenced, which is why it is using the string form o...
Community
General Discussion
Cannot resolve symbol - string?
0 votes
Created
February 08, 2019 17:22
I figured this out. The class ended before the region did and apparently that was confusing Rider. By moving the class end brace after the endregion it fixed the issue.
Community
General Discussion
SOME regions can't be folded, others can
0 votes
Created
November 01, 2017 00:49
@Benjamim Plain 4.5 is also installed on my system according to what I see on disk (in C:\Program Files (x86)\Reference Assemblies\Microsoft\Framework\.NETFramework ) Setting the Rider Unity Prefer...
General
Using Rider on Windows without Visual Studio: prerequisites
0 votes
Created
October 31, 2017 22:04
"If Unity (5.5+) is installed Rider detects and may use mono bundled in it." "Heads-up, if you're targeting a recent version of Unity (5.5+), you can use the version of Mono bundled with Unity (Rid...
General
Using Rider on Mac: prerequisites
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Created
October 31, 2017 21:22
"If you have installed Project Rider on a Windows machine that has an existing Visual Studio installation, we expect Project Rider to start working without taking any further configuration steps." ...
General
Using Rider on Windows without Visual Studio: prerequisites
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