Steffen

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Steffen created a post, How to refactor a type so it becomes a nested type? (C#)
It's easy to refactor a nested type via “Move to Outer Scope”. But how would I refactor an existing type to become a nested type of another class?In this example, I want to refactor “MakeThisNested... -
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Steffen created a post, Prevent Rider from removing "using XXX = Name.Space.Class;" ?
I often use this for clarity in my code: ```using GridCoord = UnityEngine.Vector3Int;``` But often when refactoring, like moving a type to its own file, Rider will simply replace all occurances of ... -
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Steffen created a post, No syntax highlighting in just one specific .cs file
Since yesterday one of my Unity project .cs files (MeshFace.cs) shows no syntax highlighting at all anymore but code completion still works. Other .cs files in the same namespace & assembly (asmdef...