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31
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February 21, 2025 08:52
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June 14, 2024 03:19
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Created
February 21, 2025 08:52
OK, I see. It works for const, but not readonly.
Community
General Discussion
Show value of readonly/const on hover
0 votes
Created
February 20, 2025 08:14
It works for built-ins like Math.PI, but not for my own readonly/constants (regardless of whether they are static or in static classes). I tried with readonly int and float in various scopes. Wha...
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General Discussion
Show value of readonly/const on hover
0 votes
Created
January 27, 2025 05:55
I happened to stumble upon this option while looking for something else - the option is in: Editor → Code Style → C# → Other → Unity → Force a line break after any [Header] annotations
Community
General Discussion
Rider insists on making Unity [Header] attributes inline
0 votes
Created
January 15, 2025 20:39
Expected/desired formatting: [Header("UI References")] [SerializeField] private GameObject Example1; [SerializeField] private GameObject Example2; [SerializeField] p...
Community
General Discussion
Rider insists on making Unity [Header] attributes inline
0 votes
Created
December 25, 2024 23:46
Setting “Place field attribute on same line” to “Never” does fix this; but then all other attributes, like [SerializeField] are then placed on the line above, which is not desirable.I would like a ...
Community
General Discussion
Rider insists on making Unity [Header] attributes inline
0 votes
Created
December 19, 2024 06:32
Hi,For some reason “Group by Usage Type” lists the inherited classes' constructor definitions as invocations; but it doesn't show the actual invocations of these constructors e.g. new B(1, 2). The...
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General Discussion
How to find usages of inherited constructor
0 votes
Created
July 18, 2024 17:31
For some reason, this is working now. I had added two files via right click -→ Create -→ C# Script and they were not automatically added to git. Now all new scripts I create are added. All that ...
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General Discussion
Unity - new scripts aren't automatically added to git
0 votes
Created
July 17, 2024 19:18
Yes, it is. My settings are the same as the screenshot you posted.
Community
General Discussion
Unity - new scripts aren't automatically added to git
0 votes
Created
July 16, 2024 21:37
That was it, thanks.
Community
General Discussion
Change color of selected variable in scrollbar
0 votes
Created
July 16, 2024 21:35
This setting is already set to “Add silently”.
Community
General Discussion
Unity - new scripts aren't automatically added to git
0 votes
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