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Jon Wade

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  • Total activity 5
  • Last activity May 28, 2025 19:16
  • Member since May 24, 2025 22:11
  • Following 0 users
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  • Votes 1
  • Subscriptions 1
Activity overview Posts (1) Comments (2)
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  • Created May 28, 2025 19:16
    Thanks for the detailed explanation and possible work arounds! Now that I understand what's happening, for now I'll just rename the directory and should tinkering with the engine become more freque...
    1. Community
    2. General Discussion
    3. Rider opening incorrect Unreal Engine .cpp file when step-debugging
    • 0 votes
  • Created May 24, 2025 22:27
    As an additional piece of info. If I close rider, rename the folder of the original source build for the engine to something different (e.g. D:\UnrealEngine-Slime → D:\UnrealEngine-Slime_blahblahbl...
    1. Community
    2. General Discussion
    3. Rider opening incorrect Unreal Engine .cpp file when step-debugging
    • 0 votes
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