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Akarpinski
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4
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October 26, 2020 13:38
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October 26, 2020 08:16
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Akarpinski
commented,
October 26, 2020 13:38
Ok, I tested this it's a different use case. It doesn't allow you to use Editor classes at all, like they are not added to solution dependencies. So you have to blindly write code inside: #if UNITY...
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Unity Auto Build Fix - #ifdef UNITY_EDITOR for using UnityEditor
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Akarpinski
commented,
October 26, 2020 08:19
Yes. It doesn't make sense not to do it. Additionally, issue warning for using any editor package code in normal classes (outside Editor folder) that this needs to be wrapped in #if UNITY_EDITOR It...
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General Discussion
Unity Auto Build Fix - #ifdef UNITY_EDITOR for using UnityEditor
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