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Kirill Filin
Total activity
419
Last activity
November 29, 2023 13:14
Member since
May 18, 2020 14:01
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Comments (256)
Kirill Filin
commented,
November 29, 2023 13:14
Tazio2003,You can change the default IDE directories the same way across all operating systems. Essentially, you to add the idea.config.path and idea.plugins.path variables to idea.properties that ...
Community
General Discussion
Installing Rider on External SSD
0 votes
Kirill Filin
commented,
November 27, 2023 13:12
Hello Ahmedyarubhani,We have a Slack channel #dotnet-pluginwriters where plugin developers can ask questions directly to the Rider/ReSharper/IntelliJ developers. Do you mind if we send you an invi...
Community
General Discussion
Creating a plugin that creates a custom project but I don't know how to add the VCS directory mapping
0 votes
Kirill Filin
commented,
November 24, 2023 10:48
Hello Tazio2003,If you want to make your installation portable, you'll need to move your configuration and plugins to the external SSD and change your IDE properties to reflect this.You will need t...
Community
General Discussion
Installing Rider on External SSD
0 votes
Kirill Filin
commented,
November 15, 2023 16:52
Hello m kh,This code style for UPROPERTY is not available in Rider yet. Please feel free to vote for RSCPP-35090 to demonstrate your interest.
Community
General Discussion
Can't Have Unreal Engine UPROPERTY on the same line
1 vote
Kirill Filin
commented,
November 15, 2023 16:20
Hello Brendenfrank, This setting should still be available in Settings | Languages & Frameworks | C++ | Unreal Engine -> Code Indexing. If this option is missing in your Rider instance, please chec...
Community
General Discussion
How do i make rider intelisense work for ue4 engine plugin code code?
0 votes
Kirill Filin
commented,
November 07, 2023 13:17
Hello Steffen,Regrettably, this feature is not available in Rider yet. Please feel free to vote for RSRP-44434 to demonstrate your interest.
Community
General Discussion
How to refactor a type so it becomes a nested type? (C#)
0 votes
Kirill Filin
commented,
November 01, 2023 08:09
Hello ryobg,Would you mind opening an issue using Help→Report a Bug and attaching your Rider logs when prompted? In addition to the logs, please mention your UE version in the issue description. Fo...
Community
General Discussion
Unreal Engine : Failed to initialize Project Model
1 vote
Kirill Filin
commented,
October 26, 2023 07:34
Hello Ilija,Would it be possible to share any affected project (including .idea directory in the project root) with us? You can send us the project using the Upload Service and leave a comment with...
Community
General Discussion
Rider, debugging does not work, I cannot set a breakpoint in compound configuration
0 votes
Kirill Filin
commented,
October 26, 2023 07:29
Zhoujiazhiwork, you can change this behavior using Show gutter icons for frequently called methods option under Settings | Languages & Frameworks | Unity Engine.You can find more information about ...
Community
General Discussion
How to disable the "10 usages"
0 votes
Kirill Filin
commented,
October 25, 2023 07:06
Hello Zhoujiazhiwork,You can disable it by clearing the “Usages” checkbox under Settings | Editor | Code Vision
Community
General Discussion
How to disable the "10 usages"
0 votes