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Kirill Filin
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January 25, 2023 08:34
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May 18, 2020 14:01
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Kirill Filin
commented,
January 25, 2023 08:34
Hello Justin Grant, Thank you for reporting this problem. I've filed a corresponding issue on our tracker. Please feel free to follow RIDER-88357 to monitor progress.
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General Discussion
Rider can't provide user-friendly views of Unreal Engine data types when debugging
0 votes
Kirill Filin
commented,
December 22, 2022 16:01
Hello Xczermax, Sorry to hear about this issue. Would you mind collecting your Rider logs (Help->Collect Logs), sending us the log archive via the Upload Service and leaving a comment with the Up...
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General Discussion
Can't Setup Rider for Unreal or Unity on my Pc
0 votes
Kirill Filin
commented,
November 30, 2022 13:14
Hello Dan Elebash, I'm assuming the include you are looking for is "LandscapeEditor/Private/LandscapeEdMode.h", is that right? Would you mind clarifying if Rider is able to build the project with t...
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General Discussion
cannot find file in search path Unreal Rider
0 votes
Kirill Filin
commented,
November 29, 2022 13:14
Hello, This looks like a known issue in the MSBuild detection mechanism. Please switch between x64 and x32 versions of MSBuild manually and let us know if the issue persists. To switch between tool...
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General Discussion
UE5.1.0 +Rider 2022.2.4 both engine and project compile fail ,but when use vs2022,successed
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Kirill Filin
commented,
November 09, 2022 13:19
Bvl, you can use custom natvis files. There are two ways to include your custom natvis in your project: You can put them in the default VS natvis folder (<VS Installation Directory>\Common7\Packag...
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General Discussion
Rider can't provide user-friendly views of Unreal Engine data types when debugging
0 votes
Kirill Filin
commented,
November 07, 2022 11:10
Hello Joshua Garvin, Unreal Build Tool log should contain more information about this build issue. Would you mind checking the contents of C:\Users\jammer42777\AppData\Roaming\Unreal Engine\Automat...
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General Discussion
rider link issues with unreal engine 5
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Kirill Filin
commented,
October 27, 2022 13:40
Hi Bvl, Unreal uses pretty printers (DataFormatters.py) on *nix systems, on Windows Unreal Engine and Rider use natvis files. If you are using Unreal Engine 5, Rider should look for and use Unreal....
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General Discussion
Rider can't provide user-friendly views of Unreal Engine data types when debugging
0 votes
Kirill Filin
commented,
October 27, 2022 09:45
I cannot give you an exact ETA at the moment. This feature will not be available in the upcoming Rider 2022.3 because we are pretty close to release but it will be addressed in future versions of R...
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General Discussion
Unable to distinguish inactive preprocessor definitions
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Kirill Filin
commented,
October 25, 2022 11:52
Hi Costantino Fracas, Regrettably, Rider is not using a distinct color scheme for inactive branches at moment. Please feel free to vote for and follow RIDER-55126 and RIDER-84025. Let me know i...
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General Discussion
Unable to distinguish inactive preprocessor definitions
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Kirill Filin
commented,
September 13, 2022 15:01
Hello Johndonglong, Would you mind describing your project structure and checking what the status indicator says when you click on it?
Community
General Discussion
Code inspection not working when opening vcproject file
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