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Kirill Filin
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706
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June 03, 2026 22:12
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May 18, 2020 14:01
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Created
August 19, 2020 09:27
@... Nikola @..., This seems like a known issue. Please, try running tests against x64 platform explicitly via "Session Options" - I'm attaching a couple of screenshots as a reference.
Known Issues
Problems with .NET unit testing
3 votes
Created
June 04, 2020 13:46
Hello @..., You can set up environment variables, used during testing via Test Runner's Environment variables option. You can find more about this setting here. Let us know if you have any ques...
Community
General Discussion
How to set environment variables for running unit tests?
4 votes
Created
August 03, 2022 10:16
Hello Samathan, Would you mind checking if MediaAssets dependency is included in your *.Build.cs? PublicDependencyModuleNames.AddRange(new string[] { ..., "MediaAssets" });
Community
General Discussion
Rider can't find Unreal's engine files?
2 votes
Created
February 09, 2021 14:06
Hi Thomas Schreiner, We are currently working on it and plan to release Blazor WASM debugging support in one of the 2021.X releases. You can follow this issue to track progress.
Community
General Discussion
Debug Blazor WASM
1 vote
Created
June 17, 2020 11:27
Hi Vitaly, You may run multiple copies of IDEs under personal license at the same time across multiple systems. There is no strict limit when it comes to a number of instances. You can read a bit...
Community
General Discussion
Using one personal license on 2 or more personal computers
2 votes
Created
June 16, 2020 18:11
Hello Eric, You can disable addition of [NotNull] attribute by disabling Automatically propagate annotations option located under Settings -> Editor -> Inspection Settings -> Code Annotations L...
Community
General Discussion
Disabling the NotNull attribute
2 votes
Created
October 02, 2025 13:24
Axa88888888 you can use the Edit → Find Usages → Show Usages action for this purpose. Rider will show a similar popup instead of launching full-fledged Edit → Find Usages → Find Usages search. You ...
Community
General Discussion
Find usage popup
0 votes
Created
July 31, 2025 03:00
Filippristas You can change the default directory location for VCS under Settings | Appearance & Behavior | System Settings by setting the Default project directory.Let me know if it helps.
Community
General Discussion
How can I permanently change my default repository folder?
1 vote
Created
March 03, 2025 13:59
Danya0904 Could you describe the exact steps you take when enabling/disabling a plugin?Usually, Rider should update code analysis results after it detects changes in .uproject and .Build.cs files. ...
Community
General Discussion
How to get rider to refresh UE5 plugins
0 votes
Created
April 22, 2024 11:34
Hello William Manning,This is a known issue RIDER-84544. As a workaround, you can copy stl.natvis bundled with VS ({VS install directory}\Common7\Packages\Debugger\Visualizers) or from GitHub and p...
Community
General Discussion
Unreal Engine project is missing natvis for STL
1 vote
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