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Anmu7c4
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December 20, 2021 18:37
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Anmu7c4
commented,
December 20, 2021 18:37
Found a workaround,i wanted to evaluate a function which belongs to the super class,just created the same method calling the super one in my class,not perfekt but works for situations where i defen...
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Rider UE4 LLDB no member named * in *
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Anmu7c4
commented,
December 20, 2021 18:09
same issue here, interessting fact:this->GetWorld() works for me.win10 x64rider for unreal 2021.3 and below. DebugGameEditor | Win64 Debugged Class: A Custom UActorComponent->GetOwner()Used Evaluat...
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Rider UE4 LLDB no member named * in *
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