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Jorgen
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July 13, 2020 18:03
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Created
July 13, 2020 18:03
Ruslan Kuleshov, this is what it shows, is that what you mean by mapped directories? My understanding is that the engine and the game are different "projects", in MSVS & Rider parlance -- but I do...
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Rider for Unreal: attempts to connect to Perforce for installed Engine
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