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Justin Grant
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January 12, 2023 08:57
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Edited
January 10, 2023 16:28
So it turns out another major cause of this problem is that some of the visualizers end with two greater-than characters, and that's breaking whatever parsing Rider and/or the debugger are doing. I...
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Rider can't provide user-friendly views of Unreal Engine data types when debugging
2 votes