Rider marks every *.Target.cs file with errors
Hi there,
I am using rider 2022.2.4 and recently upgraded to unreal engine 5.1. After the update rider seem to be quite confused by the c# version or something since it now marks each and every .cs file in the entire ue code base as wrong.
Any idea how to fix this? I checkout the latest rider version, which does not have the error. I don't want to upgrade though since it seems silly that rider can not detect which version is used.
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I will follow up on this issue over in this thread: https://intellij-support.jetbrains.com/hc/en-us/community/posts/4407509926674-Rider-10312-False-errors-with-Unreal-Engine-5-but-still-compile?page=1#community_comment_10154970890642