RiderLink Failed To Build

I'm running Windows 11, Rider version 2023.1.4, Unreal version 5.3.2, UnrealLink version 2023.1.0.282. RiderLink is consistently failing to install when trying to link RiderBlueprint.sup.lib. 

Console Output: https://pastebin.com/DBYYyb5b


Hello Woobertdoo,

Thank you for contacting Rider support.

This is because RiderLink 2023.1 can't be compiled with cpp20 that is now default for Unreal Engine since 5.3. We recommend updating Rider to the actual version. If you have no possibility to update Rider, you might want to try the following workaround:

  • Select Extract RiderLink in <AsYouWant> option in Settings | Languages & Frameworks | Unreal Engine;
  • Find the extracted RiderLink plugin folder. (see the path in the Build tool window | RiderLink Install Progress tab);
  • Open the /RiderLink/Source/RiderGameControl/Private/RiderGameControl.cpp file;
  • Adjust the 292 line inside the void FRiderGameControl::RequestPlayWorldCommand( method definition in the following way:
    AsyncTask(ENamedThreads::GameThread, [=]()AsyncTask(ENamedThreads::GameThread, [this, RequestID, CommandInfo]();
  • Try to build a project;

Hope that helps. If not, try:

Have a nice day!


After installing RiderLink with the most recent version of Rider, I'm able to use it in Rider 2023.1 just fine. 

Hello Woobertdoo,

I am glad to hear that a solution was found.
If there is anything else I can assist you with, please tell me.

Have a nice day!

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