Unity + Server monorepo in macos
Working in Unity as frontend + .net 10 as backend in MacOs. How do I make one monorepo to easily refactor server and unity at the sametime? when attaching other project as adding 'Exisiting Folder' makes other project as just IL code. I want oneshot to refactor both server and client at the sametime.
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Hello Fruit Drawing ,
Thank you for reaching Rider Forum.
There is no ready-made solution for such a scenario.
However, You may want to try smt like below:
Manual operations which are required in this scenario:
root.slnIf adding or removing
asmdefis rear, then it would not be that problematic.Besides, you may want to check this repository:
Unity Monorepo
Please find instructions for it here.
Hope, my reply was helpful.