[Unity] Change of 'Unity3DRider.cs' Location

Answered

As a developer using version control I want the root location of the rider plugin to be easily ignored within my unity project.

Suggestion:

  • Assets/JetBrains/Plugins/Editor/Unity3DRider.cs, or
  • Assets/JetBrains/Editor/Unity3DRider.cs

This way developers will be able to ignore the top level directory, which is not currently possible without having either

  1. an empty Editor folder (by ignoring the current Jetbrains folder), or
  2. possible ignore plugins placed in the Plugins/Assets directory.
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4 comments

Afaik You may move it to any location in your project and that location will be preserved.
Better place for unity plugin request would be https://github.com/JetBrains/resharper-unity/issues
Thank you for using Rider!

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Permanently deleted user

Will this location also be preserved through updates? 

Regards

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Permanently deleted user

I've submitted an issue which can be found at: https://github.com/JetBrains/resharper-unity/issues/808 

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