[Unity] Change of 'Unity3DRider.cs' Location
Answered
As a developer using version control I want the root location of the rider plugin to be easily ignored within my unity project.
Suggestion:
- Assets/JetBrains/Plugins/Editor/Unity3DRider.cs, or
- Assets/JetBrains/Editor/Unity3DRider.cs
This way developers will be able to ignore the top level directory, which is not currently possible without having either
- an empty Editor folder (by ignoring the current Jetbrains folder), or
- possible ignore plugins placed in the Plugins/Assets directory.
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Afaik You may move it to any location in your project and that location will be preserved.
Better place for unity plugin request would be https://github.com/JetBrains/resharper-unity/issues
Thank you for using Rider!
Will this location also be preserved through updates?
Regards
Must be
I've submitted an issue which can be found at: https://github.com/JetBrains/resharper-unity/issues/808