Xamarin.iOS project not running on physical device
Answered
Hi
I'm having an issue running my iOS project on a physical device, any ideas? This is what happens, I switch the build configuration to Debug|iPhone, I then click on the debug icon, it builds and then does nothing after except grey out the debug icon, If I click the run icon it does the same thing and then greys out the run icon. It runs perfectly fine in Visual Studio Community.
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Hi,
Thanks for creating the post. May I ask you to collect detailed logs to help us pinpoint the issue? Please take the following steps to collect them:
1. Open Help -> Diagnostic Tools -> Choose Trace Scenarios and select Debugger and Xamarin there
2. Reproduce the issue exactly as you described it (switch the build configuration to Debug|iPhone, I then click on the debug icon)
3. Collect Rider logs with Help -> Collect Logs
4. Create a new issue on YouTrack for Rider developers team and attache the logs there. Please note that you need to create an account first. Alternatively, you can create a new Support Request and attach the logs there.
5. Don't forget to disable trace scenarios
Hi
it's almost been 2 weeks since I logged the issue on YouTrack and it still hasn't been resolved, up till this point I still haven't gotten a reply to my last comment.
https://youtrack.jetbrains.com/issue/RIDER-51791.
Could someone please help me.
Hi!
Sorry for the delay. Our team works on reproducing the issue; it may take quite a lot of time sometimes. If there will be a workaround or we will need additional information, we'll comment on the issue.
Also, I'd suggest you try Rider EAP as some things could work differently.
Thank you for your patience!