Import include with folder on Rider for Unreal
Hello, the action (https://www.jetbrains.com/help/rider/Coding_Assistance_in_CPP.html#code-completion-import-item) to import itens is really great. But is there any way of it also including the folder instead of just the file?
It's advised that everyone uses the full path together with bLegacyPublicIncludePaths to avoid the issue "D8049: command line is too long to fit in debug record".
For visualization, what I mean by fullpath is instead of using `#include "MemoryWriter.h"`, use `#include "Serialization/MemoryWriter.h"`.
Thank you,
Please sign in to leave a comment.
Hi Luiz Wendt,
Currently, Rider does not support import with a full path, but we have a corresponding issue on our tracker (note that it is visible only if you are logged in to YouTrack). Feel free to upvote it and use "Watch issue" to monitor the progress.