How to use Rider for Unreal Engine's style inspections, while overriding a few formatting rules?

Hi,

We'd like to use the UE inspections in Rider, but we also have our own style guide and we'd like to override a few things. (e.g. local variables start with lowercase variables names). Currently it says in the UI the UE settings override all of the internal Rider settings though.

It looks like we could switch off the UE settings and try to reproduce the style guide in .clang-tidy, however it would be nice if we could just export the clang tidy settings, but I don't see a way to do this.

Anyone have any thoughts?

Thanks!

-cs 

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1 comment

Hi CS

Sorry for the delay. 

In the latest version Rider for UE you can use naming rules for C++ in `File | Settings | Editor | Code Style | C++`. Could you please check it and give us some more details if these settings are not useful for your case? 

Clang-tidy, unfortunately, does not available right now. 

Thank you! 

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