Problems with Unity's parameterized unit tests

Hello!

I try to use Rider for running existing Unity's parameterized unit tests, and I have a couple of problems with the list of test instances which is generated as a subhierarchy of the main test when the test is parameterized. First, this list gets reset very often, and becomes empty. Second, even when the list is not empty I can not use it to run a single instance of the test. That means that when I execute a test instance by double clicking on it (for example) the Rider actually executes the whole set of tests with every combination of test parameters. It forces me to fall back to Unity's unit test interface in cases when I want to debug unit test with particular parameters.

I suppose that this message has a potential to become a bug report. But I am not sure. May be it is a feature request or may be even somebody knows how to overcome the problems.

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2 comments

Hello,

Could you please attach sample project using which we could reproduce the issue on our side and logs collected via Help | Collect Logs right after issue reproduced and attach it with a new issue on our tracker? Thank you in advance!

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I have already created an issue with attached MWE: RIDER-60927 Improper handling of Unity's parameterized unit tests

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