How do I prevent Rider from treating any folder called Editor as a special case for a Unity project?

If I decide to have a namespace in a Unity that includes the word Editor then Rider decides this is a special folder, now appended with (Editor), and then proceeds to tell me it can no longer resolve symbols in that namespace

How do I prevent this from happening?

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2 comments

Hello,

According to Unity Editor is indeed a special folder and can be located anywhere and should be treated special way. Moreover, the location of this folder affects when it is compiled. So Rider behaves according to it.

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Permanently deleted user

Would be nice to be able to configure that behaviour in Rider but I guess the easiest option is just to rename it.

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