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Neil

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  • Total activity 6
  • Last activity February 21, 2024 19:21
  • Member since June 30, 2023 21:39
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Activity overview Posts (2) Comments (2)
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  • Edited July 02, 2023 20:03
    Seeing other things flagged as errors which compile fine, for instance... void ASatelliteActor::init(const FString& newMeshName){meshName = newMeshName;}   ...shows the error...   Attempt to use ...
    1. Community
    2. General Discussion
    3. Rider showing incorrect errors with Unreal 5.2
    • 1 vote
  • Edited February 21, 2024 19:21
    Hi Kirill Filin,Thanks for your response! There are various build options when using Unreal with Rider. If I “Build Solution”, then the errors show up correctly in the build tool window. However, b...
    1. Community
    2. General Discussion
    3. Navigate Compile Errors in Unreal
    • 0 votes
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