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Kirill Filin
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September 30, 2026 15:57
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May 18, 2020 14:01
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Created
September 28, 2025 19:56
Bingrifuyue,This is a known Unreal Build Tool issue that should be fixed in UE 5.7 (fixed in Commit fd7f462). If you are using prebuilt UE version from Epic Games Launcher and cannot rebuilt UBT wi...
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Unreal Engine 5.4.4 C++ Project in Rider – "Some Platforms were skipped due to invalid SDK setup: Mac, iOS"
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Created
September 23, 2025 23:03
Thank you for the diagnostics. This issue will be investigated further in the scope of RIDER-130600 Go to Implementation is very slow. Please follow (★) the linked issue to monitor progress.
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General Discussion
search for implementation very slow in latest version
0 votes
Created
September 23, 2025 11:15
Zhoujiazhiwork, regrettably this is a known issue IJPL-80554 git reset hard doesn't trigger VFS refresh. Please consider following (★) this issue to monitor the progress.As a possible workaround, p...
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General Discussion
Restored files on macOS are not indexed in Rider (only recreated files are detected)
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Created
September 23, 2025 07:26
Geoff Swartz, it looks like the upload only contains the snapshot. Would it be possible to collect the logs with diagnostic traces as well, as mentioned earlier?
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General Discussion
search for implementation very slow in latest version
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Created
September 15, 2025 08:57
Completely disabling soft wrap sign/character is not possible in Rider at the moment, but you can work around this issue by replacing this character with an invisible one, for example using Zero-Wi...
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General Discussion
How to disable weird arrows in the commit message window?
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Created
September 15, 2025 08:34
Rawalanche, you can disable soft wraps by placing a caret in the Commit Message field and disabling wraps via View→Active Editor→Sort Wrap
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How to disable weird arrows in the commit message window?
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Edited
September 09, 2025 16:37
Zhoujiazhiwork, you can explore Unity's automation tooling described in Run custom scripts during the build process. Alternatively, you can create a script that processes the files the way you want...
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General Discussion
Changes to AfterBuild step in .sln file lost after Unity restart
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Created
September 05, 2025 17:02
Dave Cousineau,Thank you for reporting this issue. I've reproduced it in a testing environment and filed a corresponding issue RIDER-129836 Code with me causes incorrect multi-caret behavior (patch...
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General Discussion
Rider 2025.2 Multi-Careting Issues
0 votes
Created
September 04, 2025 16:06
Geoff Swartz could you collect the following diagnostic information in your environment so we could look into this performance issue:1. Rider logs: Use Help→Diagnostic Tools→Choose Trace Scenarios ...
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General Discussion
search for implementation very slow in latest version
0 votes
Created
September 04, 2025 11:00
Hello Ian,Unfortunately, Rider has limited support of Kubernetes debugging. We have plans to improve this in the scope of RIDER-27214 Remote Debugging application running in Kubernetes and make it ...
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General Discussion
Rider 2025.2 Debugger: Attach to Docker process CLI
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