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Ivan Skorikov
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January 07, 2025 10:11
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February 20, 2023 14:04
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Created
December 20, 2024 13:08
So no syntax-checking/auto-complete from the Godot Engine, I'm guessing.That should actually work with Rider, please see what's currently supported in our Godot support plugin repo.The GDScript plu...
Community
General Discussion
Disable GDscript error-checking permanently
1 vote
Created
December 18, 2024 09:42
Hi! Which versions of Rider and the GDScript plugin do you use?
Community
General Discussion
Disable GDscript error-checking permanently
0 votes
Created
December 12, 2024 09:37
Kurt Please check the workaround suggested in the issue, let me know if it works for you.
Community
General Discussion
VSTS Device Code Authentication - Failure
0 votes
Created
December 06, 2024 08:53
PennyLu Sorry, can't reproduce with 2024.3 on my end. Have you tried applying the quick fix from the Alt+Enter menu? Could you please share a screenshot of your code (including using directives) an...
Community
General Discussion
Persistent Error for Unity's UnityEditor.AssetDatabase, C#
0 votes
Created
December 05, 2024 14:21
Hello Tom Kidder ,Please run Godot Editor from the command line with verbose output, example command: /Applications/Godot.app/Contents/MacOS/Godot --path <path to your Godot project> --editor --ve...
Community
General Discussion
[Mac] Debugger can't attach to Godot process
0 votes
Created
November 20, 2024 13:39
Hello, If it suits your use-case, you can exclude certain file type from indexing by mask using Settings | Editor | File Types | Ignored Files and Folders (please, see also the online help descript...
Community
General Discussion
Use wildcards to exclude directories from indexing
0 votes
Created
November 18, 2024 12:56
How come rider uses .msbuild 17 from dotnet/sdk/9.0.100 if it was instructed to use msbuild 16. Taublast Could you please collect Rider logs and upload them via Upload service or submit a new bug r...
Community
General Discussion
Xamarin SDK not found
0 votes
Created
November 14, 2024 13:42
Hello, Roberto Caldas ,This issue should be fixed in the latest major release, Rider 2024.3 (ref. RIDER-116592). Kindly install the latest update and check if it works as expected now.
Community
General Discussion
Prevent Unity's Library/PackageCache/ folder from being indexed.
0 votes
Created
November 12, 2024 15:26
Thanks you for the logs. I have submitted a new bug report: RIDER-119808 Standalone player debugging in Unity ends immediately. Please upvote the issue and keep an eye on further updates from the d...
Community
General Discussion
Debugging Unity standalone player immediately terminates with exit code 1
0 votes
Created
November 12, 2024 15:02
Hello, Bluemanafox ,which type is _controls.Character.Movement.performed in your case?
Community
General Discussion
Generate Method from Event Handler
0 votes
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